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dogdogdogdogdog - Unity Game




This was an open-world exploration and collecting game called dogX5 or dogdogdogdogdog. I worked on this with a team of 8 people (Tanner Davis, Bianca Ramos, Carter Lehmen, John Schroeter, Elizabeth Kelly, Manuel Mariscal, Desiree Wise, and Sara Wild) whilst studying abroad in Bonn, Germany.
The premise of the game is you are a dog (named Dog,) who must venture out into the world surrounding your house to recovery your owner's lost furniture. You have a helpful guide, Bean the owl, who can give you pointers and tips. There are a few different areas you can explore and many different kinds of furniture to collect. A few mini-games like watering your plants and packing your lunch are also programmed in. Ultimately, this focused to be a chill and relaxing exploration game. No running required.
I was responsible for concepting, sculpting, retopologizing, texturing, and animating Dog and Bean. Additionally, I made the skyboxes for all the levels. Finally, I also helped with art direction, UI direction, and gameplay critique.






































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